Documentation

Learn more about our goals for the upcoming time period.
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How to buy STAR tokens?

You can buy the STAR token easily on Uniswap. If you are new to decentralized exchanges and Uniswap this tutorial will help you to do this with ease. If you need help or have any further questions, join our Discord server and we will guide you through the process. If you need help in creating MetaMask or adding the Polygon network to it, check out our MetaMask tutorial.

1. Own or buy MATIC

In order to get your STAR tokens on Uniswap, you will have to swap another cryptocurrency like NXTT, USDC or MATIC. The easiest is to buy MATIC as you will need this either way to pay for the transaction fee on the Polygon network. To buy MATIC you can use your favorite cryptocurrency exchange, like Crypto.com, Binance or Coinbase.

2. Import the STAR token into Metamask

This step is required so you can store your STAR tokens in MetaMask. After opening the extension, first select Polygon as your network instead of Ethereum. If you were successfull you will see your MATIC balance. If your MATIC is in an other wallet or at a cryptoexchange, you will have to transfer the funds to the account number you see in MetaMask over your balance.

After changing your network you will have to import the STAR token in order to see your funds. Scroll down in Metamask and select “Import tokens”. Enter the following in the Token Contract address field:

0x9c049A6d3388926Dfc38547329464B26aeB6eC21

The Token symbol and Token decimal will be automatically filled.
To finalize click on Import tokens. Congratulations, now you can store STAR in your Metamask.

3. Import the STAR token to Uniswap

As our token is new, it is not yet automatically available on Uniswap, you will have to add it manually. Click on this link to import STAR:
https://app.uniswap.org/#/swap?outputCurrency=0x9c049A6d3388926Dfc38547329464B26aeB6eC21&chain=polygon&lng=en-US

If your network is Ethereum in the upper right corner, you will have to switch it to Polygon, then Uniswap will prompt you to confirm the import.

Now that your tokens are imported to Metamask and Uniswap, you can finally buy STAR. First connect your MetaMask wallet by clicking on the Connect Wallet button. If it's the first time connecting your MetaMask to Uniswap you will have to confirm this in the pop-up widow.

After a succesfull connection, enter the amount of MATIC you would like to swap or the amount of STAR you would like to receive. Uniswap will automatically give you the current exchange rate. After clicking on Swap you will have to Confirm the transaction in MetaMask. After a successful transaction which can take a few minutes, you will see your STAR tokens in MetaMask.

Create a MetaMask wallet

Creating a MetaMask wallet is a very straightforward process. Basically, you will be adding an extension to Google Chrome.

1. Add MetaMask to your browser

Go to https://metamask.io and click on the “Download for Chrome” button. iOS and Android versions are also available but we are going to use the Chrome extension in this tutorial. On Chrome’s extension page click on “Add to Chrome” and confirm it in the popup by clicking on “Add extension”.

2. Setting up Wallet

Now MetaMask will lead you through the process of setting up your wallet. Start the process, select your preference regarding what data you send to MetaMask and on the next screen click on “Create Wallet”

3. Create a password.

You will need this to log in to the extension. At the next screen, you will receive your Secret Recovery Phrase. Make sure to store this somewhere safe, like a password manager or on a piece of paper hidden somewhere. This phrase is the master key to your wallet and funds. If you delete the extension, change computers or anything else happens and you have to reinstall MetaMask this will help you to log back in. Losing this will mean, losing your funds. In the next step confirm your phrase in the correct order and click on “Confirm”. Congrats, you have a MetaMask wallet!

4. Adding Polygon

STAR tokens, like many others, are living on the Polygon chain. This is not added by default to MetaMask so you will have to do that manually. The easiest way to do this is to go to https://polygonscan.com, scroll down to the bottom of the page and click on the button that says “Add Polygon Network”. In the popup prompt, confirm this. In the last screen click on “Switch Network” to start using the Polygon chain.

The platform

The RisingStar Platform is a proprietary tool for volumetric content delivery for the metaverse and the web. The general aim of the platform is to provide a solution for artists and creators to monetize their Web3 presence. 

The development roadmap starts with upgrading our already existing application. This does not just mean total UI redesign and a better user experience, but also major changes and upgrades in functionality. First and foremost we are going to create a web-based application that is going to be available on all devices with a web browser that has enough processing power to deliver volumetric content. This will provide us with a great advantage as users can just open a website instead of downloading an application. The other major change is going to be the way content is delivered. At the moment users have to download each content to their devices in order to view them. Thanks to technological advances in the past few years, we can now live stream volumetric video to devices that have an internet connection speed of over 50Mbps. 

However, besides the volumetric video, we have to deliver to the user the environment of the concerts or shows too. This is possible at the moment only for simple graphics as Hollywood-quality computer-generated spaces would need a lot of bandwidth to stream.

In order to overcome this bottleneck and be able to deliver not just the volumetric videos but also more complex and realistic environments created in UE5, shortly after the launch of the web application we will launch native applications for mobile and other AR/VR capable devices. Here it will be possible to pre-download the environment and stream or download the volumetric video with it. Our native applications will not just support AR/VR capable devices but users will be able to view the experiences even on their tablets and laptops as if it would be a simple live video stream. This gives us the opportunity to reach a very wide range of audiences, therefore generating a much bigger user base than competitors who are only targeting users with AR/VR capable devices.